Did I spell that right?
Anyway, see the screenie attached... it should be self-explanetory
This isn't a glitch, but it's a bit illogical
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This isn't a glitch, but it's a bit illogical
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it won't build roads in the angle where they don't have land...
Dinges
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
Who is the other person in me?
my Blog (dutch) - my Last.fm profile
Owner of http://ttdgraphics.cjb.net/ ! Temp addr: http://ttdgraphics.owenrudge.com/
The use of "fix" wasn't right.
Here is the answer:
Here is the answer:
Marcin Grzegorczyk wrote: The problem is, I have to prevent people from joining roads on different
levels (I think you realize why). If I let them build road there (based
on, as you say, "already established slopes pattern"), then it would be
trivial to make a different-level joint -- just demolish one of those
tiles and build an 'inclined foundation' instead... The only simple and
sure way to prevent such dirty tricks is to use the underlying landscape
pattern without exceptions, even if it doesn't always 'feel' right.
I do realize this can seriously confuse people, but I just can't do it
any better, at least for now. I guess we'll have to say it many times:
foundations are not a replacement for real groundwork.
Of course, this will have to go into the manual, too.
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