[ART] Terrain types
Moderator: Transport Empire Moderators
[ART] Terrain types
Temporary textures for now, as requested.
Includes several grass, sand, rock and water textures. I couldn't figure out how 'coastal' looked like, so you just gotta use one of the other textures (there's plenty of them IMO).
Oh, and there's grid textures too, in case you need them.
(the zip file is the one you need, the PNG file is just as preview of one of the terrains)
Includes several grass, sand, rock and water textures. I couldn't figure out how 'coastal' looked like, so you just gotta use one of the other textures (there's plenty of them IMO).
Oh, and there's grid textures too, in case you need them.
(the zip file is the one you need, the PNG file is just as preview of one of the terrains)
- Attachments
-
- grass_4.PNG (2.18 KiB) Viewed 28201 times
-
- terrain.zip
- (66.66 KiB) Downloaded 660 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Thanks Purno!
This would be a good opportunity to advertise for textures we might want to use in the game proper.
General Guidelines
1. Graphics are to be of high quality (24/32bpp)
2. Graphics need to be of size 128x128 or 256x256.
3. The graphics should be seamless (that is, you can patch them together one after the other and you can't see the grid)
4. You must submit your own designs, or clearly state the license under which the graphics were released (including the original URL + author name if possible). Misrepresenting other peoples works is against the law and we do not want to be responsible for any copyright infringement.
5. By submitting your own designs, you accept that they may be used in the games under the TE license which currently does not exist. As a rule of thumb, TE will be not for profit and we will protect your graphics from unauthorised useage. Please be specific in your intent on releasing your graphics if you have reservations or conditions.
This would be a good opportunity to advertise for textures we might want to use in the game proper.
General Guidelines
1. Graphics are to be of high quality (24/32bpp)
2. Graphics need to be of size 128x128 or 256x256.
3. The graphics should be seamless (that is, you can patch them together one after the other and you can't see the grid)
4. You must submit your own designs, or clearly state the license under which the graphics were released (including the original URL + author name if possible). Misrepresenting other peoples works is against the law and we do not want to be responsible for any copyright infringement.
5. By submitting your own designs, you accept that they may be used in the games under the TE license which currently does not exist. As a rule of thumb, TE will be not for profit and we will protect your graphics from unauthorised useage. Please be specific in your intent on releasing your graphics if you have reservations or conditions.
Using Lightfeather, and their Paging Landscape abilities I have create a graphics mockup using Purno's graphics.
Note: The not-so-stunning results are my fault. I haven't quite figured out a good blending formula yet. This one just finds a large gradient and turns the grass into rock.
Note: The not-so-stunning results are my fault. I haven't quite figured out a good blending formula yet. This one just finds a large gradient and turns the grass into rock.
- Attachments
-
- Lightfeather Test
- Screen_1.png (395.75 KiB) Viewed 8568 times
Cool !
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
I dunno - that looks quite nice!
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Where's the train indeed!
It would be nice to have things like tracks and trains to have a look at what they might look like...
This image is looking at a nearby peak (elevation ~3000ft), with proper 32m grid spacing, 1km above the ground. Average gradient 16%. Its some idea about the scale of the game. I'm not sure if its realistic or not...
It would be nice to have things like tracks and trains to have a look at what they might look like...
This image is looking at a nearby peak (elevation ~3000ft), with proper 32m grid spacing, 1km above the ground. Average gradient 16%. Its some idea about the scale of the game. I'm not sure if its realistic or not...
- Attachments
-
- Screen_3.png (309.43 KiB) Viewed 8874 times
I've drawn two 256x256 images one with a tree and one with water. The intention was to draw something fast that can be used untill someone draws something better.
I think the water image might not bee correct according to the rule that says that you should not be able to see the grid-lines. I don't know if there are any good tools for that in GIMP. But as my images will be replaced later becuse they don't meet up to the quallity requirments it doesn't really matter.
I don't know if a 2D-tree can be used, but since it's just a fast drawing it doesn't really matter if it can be used or not.
EDIT: I here by give anyone the rights to use or modify the attached images with or without giving me credits for the orginal images.
I think the water image might not bee correct according to the rule that says that you should not be able to see the grid-lines. I don't know if there are any good tools for that in GIMP. But as my images will be replaced later becuse they don't meet up to the quallity requirments it doesn't really matter.
I don't know if a 2D-tree can be used, but since it's just a fast drawing it doesn't really matter if it can be used or not.
EDIT: I here by give anyone the rights to use or modify the attached images with or without giving me credits for the orginal images.
- Attachments
-
- fast_water.png (49.13 KiB) Viewed 28056 times
-
- fast_tree.png (37.41 KiB) Viewed 28054 times
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
Whoo! Nice!
Keep them coming!
Keep them coming!
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Hi, this is my first post in this forum
First of all, please accept my apologise if my 'texture' is ugly because I'm not a professional, just have some experience and knowledge with Adobe Photoshop CS2 and 3DS Max8.
Thanks and please give some comments
Thanks and please give some comments
- Attachments
-
- The terrain is made with 3DS Max8, and used my 'texture'. Its a little bit brighter than the original one because of the lighting effect.
- grass_render.jpg (137.12 KiB) Viewed 28002 times
-
- This is the texture with size of 256x256. Its considered as 'seamless texture'
- grass.png (160.93 KiB) Viewed 27995 times
It's quite cool, but the color is kinda bright IMO.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Better, but it's still kinda green (even blue-ish green). Now, tho such a grass probably exists somewhere, I think making it more brownish or yellowish might look more realistic. Tho, don't throw away these old textures.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
is this grass?
btw, wtf is a ".1" or a ".2" file?
btw, wtf is a ".1" or a ".2" file?
- Attachments
-
- TEST 2.PNG (7.57 KiB) Viewed 27886 times
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
It is, a bit unplain, but that might be cool to have too.M4rek wrote:is this grass?
Dunno, where did you get it from?btw, wtf is a ".1" or a ".2" file?
Looks cool. Looks a bit dirty/muddy.Need_Help wrote:How is this one?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Who is online
Users browsing this forum: No registered users and 3 guests