Passengers aren't there. Tourists are, though. A correctly defined tourist is both "passenger" and "express" so, although prop 28 would add it, 29 should remove it again.
I'd first check the grf defining your tourists, and make sure it's correct. (Searching the NFO for "TOUR" should point you in the right direction.)
On a possibly-related subject, you've got something wrong with your class listings. "Armoured" is listed twice, but the two properties have no bits in common.
Need to check what I say in my posts better;
86 00 = (refrigerated, express, mail)
So according to ECS town:
TOUR = Tourists = Passengers, express
Double checked the grf by downloading and decoding the current version:
"1D 86 00 1E 59 01"
as I expect.
The full action0 for one of the cargo trams is:
"2348 * 58 00 01 16 01 53 00 CB AC 02 20 03 14 04 31 06 0F 07 05 08 90 09 34 0A 48 4C 00 00 0E FF 0F 1E 10
FF 11 52 12 49 15 24 16 00 00 00 00 17 96 1A 00 1B 00 1C 03 1D 86 00 1E 59 01"
The foster bus (the one available in 1950 on temperate) has a line of white pixels at the rightmost margin of its diagonal/turning sprite which points to the right of the screen.
It seems like running costs aren't part of the calculation of the profit in the 'Detail' window of vehicles in this set, even though the runnings costs are shown in the Finances window of your company.
voila1 wrote:lovely set but it keeps crashing when i try to sell any of the multiple carriage buses/trams etc
The bug is in the Patch and refitting the articulated RV's for other cargoes is also broken. Apparently it's been fixed in OTTD but it would appear that the Patch developers don't think it's important enough to fix.
just curious, i started using this as the vehicles look A LOT better. I was wondering though, the vehicles all say what they transport in the name, except there all wrong, for example my Bradley Armoured Truck carries ore even though it looks like an armoured truck. Is there a reason for this? (unfortunatly didn't have enough time to look through each post as i'm in an impaitent mood today ^^)
That is a new bug according to me... Which version of the Generic Road Vehicles and Trams Set are you using, are you using TTDPatch or OpenTTD, and which version, and do you have any newindustries GRFs currently in use?
The problem is then almost certainly the cargo translation table interaction with the newindustries grf, I don't have time to look at it at the moment, but I hopefully will in the near future
I'm using Open TT, latest versions of generic trams, Open TT (well I think it is, its recent either way) and thats it, not got any other downloads running on it and i'm still experiencing these problems, is a shame because the 'Replace Vehicles' thing doesn't work at all because of it lol
I need more information to do anything about these bugs, I can't replicate it myself. I need to know:
The EXACT version of TTDPatch/OpenTTD
The EXACT version of grvts you are using
All other grfs you are using
Any patches which you think might be having an effect