[Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by NekoMaster »

Zephyris wrote:Depends what you mean by complete recoding... These sprites need 8bpp-izing (they are currently 32bpp), aligning and arranging into a .pcx, but the actual vehicle code could be copied straight across.
I have to admit I wouldn't mind the eGRVTS trucks in American Style even if the stats are the same
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
User avatar
zc15-nyonker
Engineer
Engineer
Posts: 72
Joined: 02 Nov 2009 21:39
Location: Grand Rapids, Michigan, USA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by zc15-nyonker »

Zephyris:

I know you are busy creating 32bpp for eGRVTS, but once that's finished, would you create constantly running sound (like NARS) for eGRVTS? The sound on NARS imporoves the set greatly, and I think it would to the same for eGRVTS.
A fan of OTTD, Transport Empire
My creations: World Across Scenario
Steam power & local factories are the answer to America's problems. Oh, yeah. Representatives that represent are needed too.
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by NekoMaster »

zc15-nyonker wrote:Zephyris:

I know you are busy creating 32bpp for eGRVTS, but once that's finished, would you create constantly running sound (like NARS) for eGRVTS? The sound on NARS imporoves the set greatly, and I think it would to the same for eGRVTS.
Nah, Im fine with out running sounds for road vehicles, since they'ed be everywhere and constantly going :\
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
User avatar
zc15-nyonker
Engineer
Engineer
Posts: 72
Joined: 02 Nov 2009 21:39
Location: Grand Rapids, Michigan, USA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by zc15-nyonker »

NekoMaster wrote:
zc15-nyonker wrote:Zephyris:

I know you are busy creating 32bpp for eGRVTS, but once that's finished, would you create constantly running sound (like NARS) for eGRVTS? The sound on NARS imporoves the set greatly, and I think it would to the same for eGRVTS.
Nah, Im fine with out running sounds for road vehicles, since they'ed be everywhere and constantly going :\
When you talk about it that way, it doesn't make sense, your right, but when you consider that on the open road between stops (especially with the 32 bpp full zoom now) it is completely quiet unless there is a breakdown, I think constant sound makes sense.
A fan of OTTD, Transport Empire
My creations: World Across Scenario
Steam power & local factories are the answer to America's problems. Oh, yeah. Representatives that represent are needed too.
Kogut
Tycoon
Tycoon
Posts: 2493
Joined: 26 Aug 2009 06:33
Location: Poland

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Kogut »

Great set!
But:
Attachments
Is it.PNG
Is it.PNG (47.44 KiB) Viewed 5098 times
intended (question mark).PNG
intended (question mark).PNG (126.49 KiB) Viewed 5098 times
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
welshdragon
Tycoon
Tycoon
Posts: 2148
Joined: 27 Jul 2007 15:45
Location: Sunny Wales, Boyo!
Contact:

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by welshdragon »

I don't understand what the problem is...
Semi-Retired TT-Forums Member.
These days I'm:
[list][*]A Local Transport Representative for Bus Users Cymru
[*]Social Media Advisxer for Bus Users Cymru
[*]Volunteer and Fundraiser for Guide Dogs[/list]
flickr | twitter | YouTube | Facebook | Steam

I used to be an idiot called tycoonmarkj.
Kogut
Tycoon
Tycoon
Posts: 2493
Joined: 26 Aug 2009 06:33
Location: Poland

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Kogut »

Trucks carry wool in company colour boxes. After corner trucks carry wool in black - yellow boxes.
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD
welshdragon
Tycoon
Tycoon
Posts: 2148
Joined: 27 Jul 2007 15:45
Location: Sunny Wales, Boyo!
Contact:

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by welshdragon »

Right, that's better, pictures don't explain what words can - yes, a picture says a thousand words, but words are better when it comes to reporting bugs...
Semi-Retired TT-Forums Member.
These days I'm:
[list][*]A Local Transport Representative for Bus Users Cymru
[*]Social Media Advisxer for Bus Users Cymru
[*]Volunteer and Fundraiser for Guide Dogs[/list]
flickr | twitter | YouTube | Facebook | Steam

I used to be an idiot called tycoonmarkj.
User avatar
Zephyris
Tycoon
Tycoon
Posts: 2890
Joined: 16 May 2007 16:59

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Zephyris »

Looks like the toyland battery truck and generic flatbed cargo series are a bit muddled...
User avatar
ostlandr
Chairman
Chairman
Posts: 882
Joined: 12 May 2007 01:09
Location: Northeastern USA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by ostlandr »

Hey Zephyris,

Would you mind if I took a shot at updating the HP and TE for the horses in eGRVTS? I know you're busy with the 32bpp versions. What I'd like to do is use the new grf tools to decompile eGRVTS, then tweak the HP and TE of the horse-drawn vehicles so that they're usable with realistic RV acceleration. I might have to go as high as 10 hp per horse- not as strange as it might sound since historically a 3-horse team would do the same work as a 35 hp tractor. Average TE for a 3-horse team is 500 pounds or about .75 KN.
If I get a test GRF working, you would have to approve it before it got released, of course.
Who is John Galt?
User avatar
Zephyris
Tycoon
Tycoon
Posts: 2890
Joined: 16 May 2007 16:59

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Zephyris »

If you want to add settings for realistic accelaration please go ahead, IIRC none of the vehicles have any realistic accelaration settings...
User avatar
ostlandr
Chairman
Chairman
Posts: 882
Joined: 12 May 2007 01:09
Location: Northeastern USA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by ostlandr »

Thanks! I'm really working on this- I have eGRVTS decoded in grf2html, and I am studying the wiki on the realistic RV acceleration settings.

Shouldn't be too difficult, if I can figure out where to add the lines of code to the nfo.
Zephyris wrote:If you want to add settings for realistic accelaration please go ahead, IIRC none of the vehicles have any realistic accelaration settings...
Who is John Galt?
User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5602
Joined: 13 Sep 2004 13:21
Location: The Moon

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by PikkaBird »

ostlandr wrote:Shouldn't be too difficult, if I can figure out where to add the lines of code to the nfo.
Action 0s can go anywhere, action 7s notwithstanding. If you know the vehicle IDs (do you have a list for us, Zephyris?), it's probably easiest just to add the new properties at the end of the nfo. A better option might even be to create a separate grf with an appropriate GRF ID override and the new action 0s in it.
User avatar
Zephyris
Tycoon
Tycoon
Posts: 2890
Joined: 16 May 2007 16:59

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Zephyris »

If I remember the grf layout correctly then all the lines of code (the action0s) you will be interested in are grouped at the start of the grf...

*edit*
Yup sprites 3 to 251 are the action0s.
User avatar
Zephyris
Tycoon
Tycoon
Posts: 2890
Joined: 16 May 2007 16:59

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Zephyris »

And here is a little present that should help in understanding whats going on...
Attachments
Egrvts.xls
(554.5 KiB) Downloaded 163 times
User avatar
PikkaBird
Graphics Moderator
Graphics Moderator
Posts: 5602
Joined: 13 Sep 2004 13:21
Location: The Moon

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by PikkaBird »

And here's an example action 0, using the horsepower values from that xls. :) You'd just need 3 more action 0s with the tractive effort, weight and top speed.

Code: Select all

1 * 1 00 01 01 \b249
13        //         POWER (HP/10)
\b0       //	[Small Carriage]
\b0       //	[Large Carriage]
\b0       //	[Mail Carriage]
\b0       //	[Covered Carriage]
\b0       //	[Armoured Carriage]
\b0       //	[Hopper Carriage]
\b0       //	[Flatbed Carriage]
\b0       //	[Tanker Carriage]
\b0       //	[Ice Box Carriage]
\b0       //	[Old Passenger Tram]
\b0       //	[Old Cargo tram]
\b1       //	[2 Horse Team]
\b0       //	[Medium Passenger Trailer]
\b0       //	[Medium Mail Trailer]
\b0       //	[Medium Box Trailer]
\b0       //	[Medium Armoured Trailer]
\b0       //	[Medium Hopper Trailer]
\b0       //	[Medium Flatbed Trailer]
\b0       //	[Medium Tanker Trailer]
\b0       //	[Medium Refrigerated Trailer]
\b0       //	[Large Passenger Trailer]
\b0       //	[Large Mail Trailer]
\b0       //	[Large Box Trailer]
\b0       //	[Large Armoured Trailer]
\b0       //	[Large Hopper Trailer]
\b0       //	[Large Flatbed Trailer]
\b0       //	[Large Tanker Trailer]
\b0       //	[Large Refrigerated Trailer]
\b0       //	[Passenger Tram Trailer]
\b0       //	[Double-Decker Passenger Tram Trailer]
\b0       //	[Cargo Tram Trailer]
\b1       //1	Horse	Small Passenger Carriage
\b1       //2	Horse	Small Passenger Carriage
\b1       //1	Horse	Passenger Carriage
\b1       //2	Horse	Passenger Carriage
\b1       //4	Horse	Passenger Carriage
\b1       //6	Horse	Passenger Carriage
\b2       //Carter's	Steam	Bus
\b4       //Altwin	Steam	Bus
\b5       //Carter and Co	Steam	Bus
\b2       //Foster's		Bus
\b3       //TFB	Mk 1	Bus
\b7       //Witsharp	Principal	Bus
\b12       //TFB	Promethius	Bus
\b14       //Foster	Pioneer	Bus
\b20       //Witsharp	MG1	Bus
\b27       //MacMillan	Panther	Bus
\b35       //Foster	Centurion	Bus
\b37       //MacMillan	Leopard	Bus
\b14       //Witcombe Fort Double-Decker Bus		Double-decker Bus
\b19       //Hereford		Double-decker Bus
\b25       //Prime	Ironwood	Double-decker Bus
\b33       //TFB	Oceanus	Double-decker Bus
\b35       //Foster	Duo	Double-decker Bus
\b37       //Witsharp	Mk1	Double-decker Bus
\b20       //Foster	Clydesdale	Articulated Bus
\b27       //TFB	Poseidon	Articulated Bus
\b36       //Witsharp	TP2	Articulated Bus
\b38       //MacMillan	Xtend	Articulated Bus
\b40       //Witsharp	Target	Articulated Bus
\b24       //Whippet	Scenicruiser	Coach
\b30       //Prime	Firewood	Coach
\b40       //Polynikes		Coach
\b50       //TFB	Luxuro	Coach
\b56       //Prime	Thornwood	Coach
\b1       //1	Horse	Mail Carriage
\b1       //2	Horse	Mail Carriage
\b1       //4	Horse	Mail Carriage
\b1       //6	Horse	Mail Carriage
\b3       //Page		Mail Truck
\b5       //Pitman's	PP	Mail Truck
\b7       //Stanley		Mail Truck
\b13       //Bradley	Mk 2	Mail Truck
\b15       //Pitman's	Courier	Mail Truck
\b19       //Tipler		Mail Truck
\b24       //Mettler	Optimus	Mail Truck
\b33       //Lancet	Mk 5	Mail Truck
\b35       //XPR	Major	Mail Truck
\b29       //XPR	A3	Express Mail Truck
\b34       //TFB	Super	Express Mail Truck
\b40       //AbiL	Ajax	Express Mail Truck
\b44       //Stryer		Express Mail Truck
\b20       //Hereford	Bull	with Mail Trailer
\b22       //Mettler	Archer	with Mail Trailer
\b26       //Edding	Articulo	with Mail Trailer
\b35       //Locus	Galahad	with Mail Trailer
\b37       //Eldin	Verso Special	with Mail Trailer
\b1       //1	Horse	Covered Carriage
\b1       //2	Horse	Covered Carriage
\b1       //4	Horse	Covered Carriage
\b3       //Pitman's		Box Truck
\b5       //Stanley	General	Box Truck
\b7       //Mahan		Box Truck
\b12       //Stanley	Master	Box Truck
\b15       //Hereford	Regal	Box Truck
\b21       //Witsharp	Brooks	Box Truck
\b28       //Locus		Box Truck
\b35       //Access	Total	Box Truck
\b35       //Locus	Spark	Box Truck
\b26       //AbiL	Flex	Express Box Truck
\b34       //Stryer		Express Box Truck
\b42       //XPR	Ultima	Express Box Truck
\b44       //Eldin	Verso	Express Box Truck
\b20       //Hereford	Bull	with Box Trailer
\b22       //Mettler	Archer	with Box Trailer
\b26       //Edding	Articulo	with Box Trailer
\b35       //Locus	Galahad	with Box Trailer
\b37       //Eldin	Verso Special	with Box Trailer
\b1       //1	Horse	Armoured Carriage
\b1       //2	Horse	Armoured Carriage
\b1       //4	Horse	Armoured Carriage
\b3       //Fitter		Armoured Truck
\b5       //Page		Armoured Truck
\b7       //Mahan	A+	Armoured Truck
\b12       //Bradley		Armoured Truck
\b15       //Stryer	Fortress	Armoured Truck
\b21       //Witsharp		Armoured Truck
\b28       //Lancet	i80	Armoured Truck
\b35       //Locus	Securas	Armoured Truck
\b35       //Mettler	Resist	Armoured Truck
\b26       //Edding		Express Armoured Truck
\b34       //Stryer	Mercer	Express Armoured Truck
\b42       //Mettler		Express Armoured Truck
\b44       //Stryer	ex20	Express Armoured Truck
\b20       //Hereford	Bull	with Armoured Trailer
\b22       //Mettler	Archer	with Armoured Trailer
\b26       //Edding	Articulo	with Armoured Trailer
\b35       //Locus	Galahad	with Armoured Trailer
\b37       //Eldin	Verso Special	with Armoured Trailer
\b1       //1	Horse	Hopper Carriage
\b1       //2	Horse	Hopper Carriage
\b1       //4	Horse	Hopper Carriage
\b2       //Stanier	Steam	Hopper Steam Truck
\b4       //Wright's	Steam	Hopper Steam Truck
\b5       //Wheeler's	Steam	Hopper Steam Truck
\b3       //Stanley	Ox	Hopper Truck
\b5       //Bradley		Hopper Truck
\b7       //Mahan	General	Hopper Truck
\b17       //ATP	Instructor	Hopper Truck
\b19       //Access	November	Hopper Truck
\b29       //Prime	Carrimor	Hopper Truck
\b39       //Solo	Intuos	Hopper Truck
\b35       //Locus		Hopper Truck
\b23       //Hereford		Articulated Hopper Truck
\b29       //ATP	MGA	Articulated Hopper Truck
\b34       //Edding		Articulated Hopper Truck
\b40       //Locus	Axon	Articulated Hopper Truck
\b44       //TFB		Articulated Hopper Truck
\b20       //Access	Rigel	with Hopper Trailer
\b22       //Mettler	Ultra	with Hopper Trailer
\b26       //TFB	Multi	with Hopper Trailer
\b35       //Link	Juno	with Hopper Trailer
\b37       //TFB	Vixen	with Hopper Trailer
\b1       //1	Horse	Flatbed Carriage
\b1       //2	Horse	Flatbed Carriage
\b1       //4	Horse	Flatbed Carriage
\b2       //Wright's	Steam	Flatbed Steam Truck
\b4       //Wheeler's	Steam	Flatbed Steam Truck
\b5       //Carter and Co	Steam	Flatbed Steam Truck
\b3       //Carter and Co		Flatbed Truck
\b5       //Mettler		Flatbed Truck
\b7       //Fitter	Generic	Flatbed Truck
\b17       //Bradley	T1	Flatbed Truck
\b20       //ATP		Flatbed Truck
\b29       //Mettler	Promethius	Flatbed Truck
\b38       //Integrated		Flatbed Truck
\b35       //Link	Hanover	Flatbed Truck
\b23       //Pitman's		Articulated Flatbed Truck
\b29       //Edding	Ellis	Articulated Flatbed Truck
\b35       //TFB	Leader	Articulated Flatbed Truck
\b39       //Link	Muse	Articulated Flatbed Truck
\b44       //Mettler	Multi	Articulated Flatbed Truck
\b20       //Access	Rigel	with Flatbed Trailer
\b22       //Mettler	Ultra	with Flatbed Trailer
\b26       //TFB	Multi	with Flatbed Trailer
\b35       //Link	Juno	with Flatbed Trailer
\b37       //TFB	Vixen	with Flatbed Trailer
\b1       //1	Horse	Tanker Carriage
\b1       //2	Horse	Tanker Carriage
\b1       //4	Horse	Tanker Carriage
\b3       //Bradley		Tanker Truck
\b5       //Wright's	T Class	Tanker Truck
\b7       //Tipler		Tanker Truck
\b17       //ATP	Primus	Tanker Truck
\b21       //Access		Tanker Truck
\b29       //Prime	X1A	Tanker Truck
\b40       //Integrated	Easiflow	Tanker Truck
\b35       //Locus	Compliance	Tanker Truck
\b23       //Link	43	Articulated Tanker Truck
\b26       //Hereford	G5	Articulated Tanker Truck
\b34       //Mettler	Oasis	Articulated Tanker Truck
\b42       //Lancet		Articulated Tanker Truck
\b44       //Link	Double	Articulated Tanker Truck
\b20       //Access	Rigel	with Tanker Trailer
\b22       //Mettler	Ultra	with Tanker Trailer
\b26       //TFB	Multi	with Tanker Trailer
\b35       //Link	Juno	with Tanker Trailer
\b37       //TFB	Vixen	with Tanker Trailer
\b1       //1	Horse	Ice Box Carriage
\b1       //2	Horse	Ice Box Carriage
\b1       //4	Horse	Ice Box Carriage
\b3       //Prime	Mk 1	Refrigerated Truck
\b5       //Bradley		Refrigerated Truck
\b7       //Prime	Mk 2	Refrigerated Truck
\b12       //Tipler	Nottingham	Refrigerated Truck
\b15       //Access		Refrigerated Truck
\b22       //TFB	Winter	Refrigerated Truck
\b31       //Witsharp	Luna	Refrigerated Truck
\b35       //Integrated	FroXEN	Refrigerated Truck
\b35       //AbiL	Simple	Refrigerated Truck
\b26       //Pitman's	A2	Express Arefrigerated Truck
\b34       //XPR	Swerve	Express Arefrigerated Truck
\b43       //AbiL	Rapidas	Express Arefrigerated Truck
\b44       //Integrated	'Ice'	Express Arefrigerated Truck
\b20       //Hereford	Bull	with Refrigerated Trailer
\b22       //Mettler	Archer	with Refrigerated Trailer
\b26       //Edding	Articulo	with Refrigerated Trailer
\b35       //Locus	Galahad	with Refrigerated Trailer
\b37       //Eldin	Verso Special	with Refrigerated Trailer
\b1       //1	Horse	Passenger Tram
\b1       //2	Horse	Passenger Tram
\b1       //Carter's	Steam	Passenger Tram
\b2       //Altwin	Steam	Passenger Tram
\b5       //Stanley	'First'	Passenger Tram
\b7       //AH	Alpha	Passenger Tram
\b10       //Floss	31	Passenger Tram
\b12       //Stanley	T1	1 Car Passenger Tram
\b12       //AH	Mk 1	1 Car Passenger Tram
\b16       //Floss	51	2 Car Passenger Tram
\b21       //Progress		3 Car Passenger Tram
\b25       //Telford	Comfort	3 Car Passenger Tram
\b27       //Prime	Extra	3 Car Passenger Tram
\b14       //Manley-Morel		1 Car Double-decker Passenger Tram
\b17       //Stanley	T4	1 Car Double-decker Passenger Tram
\b20       //AH	Resolute	2 Car Double-decker Passenger Tram
\b24       //Prime	Master	3 Car Double-decker Passenger Tram
\b27       //AH	Rock	3 Car Double-decker Passenger Tram
\b32       //Stanley		3 Car Double-decker Passenger Tram
\b1       //1	Horse	Cargo Tram
\b1       //2	Horse	Cargo Tram
\b1       //Altwin	Steam	Cargo Tram
\b2       //Wheeler's	Steam	Cargo Tram
\b7       //Floss	22	Cargo Tram
\b10       //Stanley		Cargo Tram
\b11       //Bradley	Multi	1 Car Cargo Tram
\b15       //Floss	72	2 Car Cargo Tram
\b20       //AH	Impact	3 Car Cargo Tram
\b25       //Progress		4 Car Cargo Tram
\b28       //AH	Star	4 Car Cargo Tram
User avatar
Lord Aro
Tycoon
Tycoon
Posts: 2369
Joined: 25 Jun 2009 16:42
Location: Location, Location
Contact:

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Lord Aro »

possible bug:
trucks appear to carry lumber in boxes?
Attachments
eGRVTS bug_.png
eGRVTS bug_.png (17.44 KiB) Viewed 4537 times
AroAI - A really feeble attempt at an AI

It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
User avatar
Zephyris
Tycoon
Tycoon
Posts: 2890
Joined: 16 May 2007 16:59

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by Zephyris »

eGRVTS only has sprites for the default cargos. Lumber is defined as piece goods therefore eGRVTS falls back onto the default piece goods graphics for the articulated vehicles; boxy/barrely things. I could add support for more cargo graphics but I would rapidly end up with thousands of sprites so it is not much of a priority...
User avatar
NekoMaster
Tycoon
Tycoon
Posts: 4001
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by NekoMaster »

Maybe the lumber is transported in boxes made of lumber :lol:
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
User avatar
andythenorth
Tycoon
Tycoon
Posts: 5658
Joined: 31 Mar 2007 14:23
Location: Lost in Music

Re: [Univ] GRVTS (v1.4) and [OTTD] eGRVTS (v1.0)

Post by andythenorth »

Zephyris wrote:eGRVTS only has sprites for the default cargos. Lumber is defined as piece goods
If you did update it, you could just use the covered goods truck sprites. That's my approach to cargos that are I haven't supported / can't be bothered to draw :)
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 4 guests