Meeting 15 Jun 2006, 1400 GMT @ #transportempire (quakenet)
Moderator: Transport Empire Moderators
Meeting 15 Jun 2006, 1400 GMT @ #transportempire (quakenet)
1. Start meeting
1a. Pick a chairman and a minutes man
1b. Discuss minutes of previous meeting
2. Discuss the previous objectives
2a. Coding - Design Document - Commenting Part 3
2b. Coding - Launch 'Core Engine Developers'-team
2c. Finish unfinished, previous objectives
3. New Project Objectives
- Suggest them! -
4. Any other business
5. Next meeting
6. End
NOTE: this agenda is a direct copy of the agenda we had for the intended meeting of 28 Oct 2005. Please read up on agenda points and suggest new project objectives.
1a. Pick a chairman and a minutes man
1b. Discuss minutes of previous meeting
2. Discuss the previous objectives
2a. Coding - Design Document - Commenting Part 3
2b. Coding - Launch 'Core Engine Developers'-team
2c. Finish unfinished, previous objectives
3. New Project Objectives
- Suggest them! -
4. Any other business
5. Next meeting
6. End
NOTE: this agenda is a direct copy of the agenda we had for the intended meeting of 28 Oct 2005. Please read up on agenda points and suggest new project objectives.
Last edited by Hyronymus on 15 Jun 2006 21:58, edited 2 times in total.
- DominionSpy
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If the meeting is long and tedious enought I'll come at the end.
EDIT: reason: going to my audiologist.
Anyway. Nice to see some movement again. For the objectives the main target should be to get the game coded. So side targets could be set to if there are people willing to do that, but otherwise mailnly things related to the coding of the game should be on the objectives.
Also I think it's good if those who are doing the work have voice to say what they want to focus on.
Best regards,
Zuu
EDIT: reason: going to my audiologist.
Anyway. Nice to see some movement again. For the objectives the main target should be to get the game coded. So side targets could be set to if there are people willing to do that, but otherwise mailnly things related to the coding of the game should be on the objectives.
Also I think it's good if those who are doing the work have voice to say what they want to focus on.
Best regards,
Zuu
Last edited by Zuu on 05 Jun 2006 23:06, edited 1 time in total.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
I should be able to join at saturday, however, I usually forget about meetings. So if anyone could poke me at MSN or sth when the meeting starts...
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
The log is already available on http://xeryustc.cjb.net/te-meetlog.txt, it misses a small part of the discussion about the minute man
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone
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- Transport Empire Developer
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- Joined: 03 Feb 2003 09:30
- Location: Back at the office
Shame that I missed it.
(Next time, I'll can't be there either)
Reading minutes... Edit: can't find minutes. Reading logs...
(Next time, I'll can't be there either)
Reading minutes... Edit: can't find minutes. Reading logs...
Feel free to contact me over Email! My current timezone: Europe/Amsterdam (GMT+1 or GMT+2)
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minutes
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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
I believe we forgot to discuss 1 thing during this meeting but I think we can make it an objective nonetheless. Industry chains should be something we need to get a grip on. I propose we try to work out the suggestions already made and make it our goal to discuss and finalise it during our next meeting.
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