I'm still very uncertain about the font, too. The r032 bundle has the old (bold) font still included. I thought I had configured it for pak64, as it was all the time in Simutrans, but now that I checked, I see that I haven't ...
If you open pak48.Excentrique/text/en.tab with a text editor, you will see these lines near the top of the file:
Code: Select all
PROP_FONT_FILE
varka-medium-latin-1-11.bdf
Replace them with these, and you have the old font for pak48.Excentrique:
This works also for pak64, just the file to change is pak64/text/en.tab, and it misses the lines completely. Still, you can add them all on top, even before the header comment, and it should work.
Some day I assume there will need to be a setup tool to configure player preferences like font, colors and such more easily.
Thanks for the feedback, it helps to get opinions like these so I can better adjust my work
Edit:
I wanted to fix the bugs and quirks that I noticed today, even if they are small ...
http://sourceforge.net/projects/ironsim ... ing-r032a/
- Fixed English starleaf plant text.
- Fixed English power trail text.
- pak64 and pak64.Crisp now have the old, bold, font again.
- pak48.Excentrique uses the new font, it's crazy enough to have a crazy font, too
There had been occasional cases of program freezes, which I could never reproduce on purpose, but happened randomly and very rarely, like once in two hours. I have made some program changes since the r032, to work around these, but since they happened so seldom, I can't say for sure if they are gone. Please, if you run into program freezes again with r032a, let me know.